Tiny Chains
A tiny factory incremental game where you place and upgrade different types of machines to produce more resources. But be careful — the larger your factory grows, the more likely your machines are to break down.
Made in 3 days for the minijam 214: Machines
Controls
- Left Mouse Button – select a machine, buy an upgrade, or place the selected machine on the grid;
- Right Mouse Button – deselect the current machine or remove a placed machine;
- Mouse Scroll Wheel or Q / E – rotate the selected machine before placing it.
Update Notes
- Fixed a bug that kept the "Broken" message visible after removing a machine.
- Added a tooltip that appears when hovering over placed machines.
| Updated | 2 days ago |
| Published | 5 days ago |
| Status | Released |
| Platforms | HTML5, Windows |
| Author | Yevhen Koval |
| Genre | Strategy |
| Made with | Unity, GIMP |
| Tags | Automation, Clicker, Incremental, Pixel Art |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |
Download
Download NowName your own price
Click download now to get access to the following files:
Tiny Chains Updated.zip 39 MB
Tiny Chains.zip 39 MB



Comments
Log in with itch.io to leave a comment.
Really nice little factory game! I liked the clean design and the tiny machine setup, it makes the whole factory feel fun to build up. Placing machines, rotating them, using conveyors, and upgrading everything is pretty satisfying, especially as the factory gets bigger and breakdowns start happening. For a 3 day jam game, this is a cool and enjoyable incremental idea. Good job!
Also, if you have time, I’d be really grateful if you could rate my Mini Jam game too: https://itch.io/jam/mini-jam-214-machines/rate/4750260
Nice concept but here is some suggestion :
the breakdown notice doesn't go away if you remove a machine while its broken..
i got the same bug sadly :(
oh, it finally clicked that all of these upgrade machines are contributing to a permanent total. it'd be nice to have this total shown somewhere and to have a nice visual when it goes up, maybe..
this is a fun game, arranging the machines and factoring in conveyors is a cool mechanic. the upgrades are cool, also. it's nice that you need to factor in every stage of production, and rearrange to prioritise them differently. its also nice that there's no penalty to a bad layout besides time (i.e. machines don't cost a currency to place) although it could be cool if you needed to craft machines maybe? so it felt more like the factory was feeding into its own growth beyond upgrades..
i'm having trouble understanding if machines are working, however and the lack of clear assets indicating the connected shape of each machine is also kinda a drag for how dense factories need to be..
my suggestions would be a new "active" machine sprite (could just change the color of the window) and maybe some kinda "joiner" sprite placed between each tile of a machine, perhaps (just like, a little dot between the two or something)
Thank you for the feedback! I'm glad you enjoyed the game, even though it's a little rough due to the limited time available during the game jam. I agree with your points - the game definitely needs more visual feedback and overall polish